For my blog post I decided to look at
how the old Tomb Raider games and the new Tomb Raider games differ.
Wether the character has progressed in herself or not throughout
these years away from the media. The main question I had from
thinking about this was that does it really make a difference if the
protagonist in a game is male or female. The answer was yes it does.
I decided to look at how a female main character differed from when
it was originally released in 1996 and how it is now and wether it is
now more accepted and treated the same as other games. I am going to
look at it from a feminist perspective and look at how she is
portrayed and if that makes a different in the game or how people
look at the game overall.
Tomb Raider is a franchise that has
been around since 1996. Since then Lara Croft has come a long way
from being 'that female character with the big boobs, to the
protagonist in the best game of the year. She became 'one of the
first female protagonists in a gaming industry filled with women in
supporting roles' (2013).
This game again was huge for its time
and brave to bring out a woman lead game, it was originally made for
a male lead but the creators changed their mind, this was a huge risk
because 'common sense that women should have babies and cook, the
women cannot be company directors or bricklayers'(1993, p. 123). As
the times were changing this was a huge step in the idea that this
could either be a disaster and no on could take to the idea of a
women lead or it could be a hit because its new and offers a new
female role model.
Available at: http://www.covergalaxy.com/forum/attachments/sony-playstation/14702d1336145056-tomb-raider-pal-font-rear-ps1_tombraider_front_eu.jpg
In the original games of Tomb Raider
she was very much portrayed as being the lone hero. She completes
most of the tasks on her own and manages to do it like a badass. Back
in 1996 the major audience for gaming were male and so the way she
was portrayed had to be a way that would encourage men to play the
game, this is where her costume comes into it. Wearing short shorts
with a tank top and gun holsters attached to her thighs she doesn’t
look like an ordinary game character. She later became the first game
character to become a sex symbol. She was created in a way to become
a strong female icon, this seemed to work, though maybe not as much
as they had hoped. She stayed an icon for being a tough woman lead in
a adventure game with large sales yet she didn’t seem to keep such
a strong hold on being a feminist icon. In the original games she
didn’t speak too much and no real personality, she was a character
that wasn’t scared of anything and implying she was 'just a video
game character' and she was more about the body image and how men saw
her. This said, she did become a popular fancy dress idea. The games
over the years became something new and something people loved
because of its uniqueness, this then spouted a 2 movies in which Lara
Croft was portrayed by Angelina Jolie.
Below is a trailer for the game in 2012.
(2012) http://www.youtube.com/watch?v=ol_-QGlwRqc
As times have changed, with females
doing jobs that they didn’t used to be able to the games have also
changed from one another and both used different starting points and
end points to fit in with the time they were made. 'Patriarchal
ideology and how it operates to mask and distort gender
relations'.(2001, p. 4) This
talks about looking at how much more power men have these days
compared to the past. With males not having as much power and control
over women this is where the new Tomb Raider would take a change and
make her herself an iconic character rather than a character a male
would expect the woman to have in a game or any other media form.
In the new release of Tomb Raider in
2013 Lara Croft has been rebuilt to rekindle the love people once had
for this franchise. The game uses a whole new approach to the
character by having a much younger Lara Croft before she learnt all
the things she knows in the old games. This is very much a origin
game of the character, showing her as a vulnerable girl stuck on an
island trying to help her friends. This reboot saw her coming back as
a inexperienced young woman who ended up on an island after her boat
crashed. It gave a good platform to build her character from and see
how she would handle it. This version of Lara Croft is very much more
believable then the old ones. “Gone
are her ridiculous proportions and skimpy clothing. This Lara feels
more human, more real.”(2012).
The
new representation of Lara Croft takes a different route, she isn’t
as handy with weapons as she used to be shown as well as being
someone people can relate to easier by the way she tries to save her
friends yet being more cautious about it and what she’s doing. This
time this franchise isn’t about 'the male gaze', and has Lara Croft
wearing long trousers and a vest top instead of the earlier shorts
and a crop top, they are not trying to turn her into a sex symbol
like they did the last time around, the game is more focused on her
journey and story. From a feminist view this is important and has
come along way by having gamers accept a female protagonist as 'a
character' and not as a woman who needs rescuing. She still shows
emotion in the game as halfway through the game she has to kill a
deer, she apologises about this and this shows a sensitive side to
the character. Her character develops more and by the end of the game
she is more comfortable in killing.
Available at: http://gamershavennews.com/wp-content/uploads/2013/03/box-art.jpg
(2013) GameReaction: Then & Now... Tomb Raider.
The
sales for the game overall were good, they didn't reach the target
they hoped for but it was still a massive sale. This is the main game
available with a female lead and the sales prove that it is a hit and
that people want a change. After what a hit this became they are now
rebooting the franchise on the big screen, it will be similar to the
game, back in her early years. After doing basic research on the game
I decided to match it up against one of the other biggest games of
the year which was far cry 3! Both being released within a few months
of each other I decided to look at which one people were more excited
for before released, I found that some people would pick Far cry 3
plainly because Tomb Raider had a female protagonist. Far cry since
December 2012 has sold 4.5 million copies (2013) while Tomb Raider
sold over 3.4 million in its first month (2013). This shows that most
people are not put off by the fact that there is a female protagonist
and that wether it is a good game or not should not depend on the
main characters gender.
References:
Big
Fish (2013) Body
Image in Tomb Raider -- Lara Croft's Changing Look | Big Fish Blog.
[online] Available at:
http://www.bigfishgames.com/blog/tomb-raider-body-image-lara-crofts-changing-look/
[Accessed: 2 May 2013].
Richardson,
D. and Robinson, V. (1993) Introducing
women's studies.
London: The Macmillan Press LTD
[online] Available at: http://www.covergalaxy.com/forum/attachments/sony-playstation/14702d1336145056-tomb-raider-pal-font-rear-ps1_tombraider_front_eu.jpg [Accessed:May 3, 2013]
Storey,
J. (2001) Cultural
theory and popular culture.
3rd ed. Essex: Pearson Education Limited
Kotaku
(2012) You'll
'Want To Protect' The New, Less Curvy Lara Croft.
[online] Available at:
http://kotaku.com/5917400/youll-want-to-protect-the-new-less-curvy-lara-croft)
[Accessed: 2 May 2013].
Shacknews.com
(2013) Far Cry 3
sales 'much higher than expected,' - Video Game News, Videos and File
Downloads for PC and Console Games at Shacknews.com.
[online] Available at:
http://www.shacknews.com/article/77743/far-cry-3-sales-much-higher-than-expected-franchise-to
[Accessed: 2 May 2013].
[Online] Available at: http://gamershavennews.com/wp-content/uploads/2013/03/box-art.jpg. [Accessed: May 3, 2013]
[online] gametrailers (2012) Tomb Raider - E3 2012 Exclusive Crossroads Trailer. [video online] Available at: http://www.youtube.com/watch?v=ol_-QGlwRqc [Accessed: 2 May 2013].
gamespotuk
(2013) Far Cry 3
sales 'much higher than expected,' - Video Game News, Videos and File
Downloads for PC and Console Games at Shacknews.com.
[online] Available at:
http://www.shacknews.com/article/77743/far-cry-3-sales-much-higher-than-expected-franchise-to
[Accessed: 2 May 2013].
Gamereaction.co.uk
(2013) GameReaction:
Then & Now... Tomb Raider.
[online] Available at:
http://www.gamereaction.co.uk/2013/04/then-now-tomb-raider.html
[Accessed: 2 May 2013].
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